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Gilded Honor
  • Game Overview
    • Champions
      • Stats
      • Archtype
      • Abilities
      • Star Rating
      • Leveling & Experience
      • Element Type
    • Equipment Cards
    • Inventory
    • Status Effects
    • Competitive Play
      • League Battle
      • Tournament Packs - Phase 2
    • Battle System
    • Map and Formation
      • Destructibles
      • Obstacles
      • Runes
  • Gameplay Experience
    • Account Progression
    • Quest/Missions
    • BattlePass
    • Currency/Materials
    • Store/Shop
    • Gacha/Champion Summon
    • PVP
    • PVE Gameplay -WIP- Phase 2
      • Story Missions -WIP- Phase 2
      • Seasonal/Bi-Weekly Events -WIP- Phase 2
      • Mission Achievements -WIP- Phase 2
  • AI and Behaviors
    • Champion AI
    • AI Intelligence Tree
    • Equipment AI
  • Art + Sound
    • Factions Design
      • Crimson Machina
        • Scarlet
        • Elora
        • Caspian
        • Pine
        • Arabella
      • The Neon Belt
        • Nyx
        • Cipher (CyberMage)
        • Daven
        • Ava
        • Kairo
        • Nightshade (Phase 2)
      • Celestial/Noble
        • Empress
        • Moon Hare
        • Dragon Heir
        • Fan Blade Dancer
        • Drunk Traveler
      • Aridoria Kingdom -WIP-
        • Druid
        • Fionn
        • Soraya
        • Dastan
        • Zarathos
      • Quantum Armada -WIP-
        • Queen
        • Lili
    • Sound -WIP-
    • UI/UX
      • Premium Shop
      • Main Menu
      • Inventory
      • Summon Champion WIP
      • Formation WIP
      • Game Replay
      • Mail
      • Versus Pre-Match Screen
    • Map Objects
    • Runes
  • Development Cheat sheet
    • Copy of Status Effects
    • Copy of Stats
    • Test Characters
    • Equipment Card (Fables) Rules/Examples -WIP-
    • AI Tree implementation
  • Extra
    • Designer Specs
      • Champion Design Guideline
    • Social Systems -WIP- Phase 2
    • Faction Castles -WIP- Phase 2
    • Tower Challenge
  • archive
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  1. Art + Sound
  2. UI/UX

Main Menu

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Last updated 11 months ago

Main menu will be the hub in which games receive most their news, track their progress, and navigate throughout the game from.

UI Elements Overview

Profile Button

  • Function: Access the player’s profile.

  • Details: Displays user information and allows for self-expression through customizable options.

Battlepass Button

  • Function: Quickly access the current battlepass.

  • Details: Shows progress and updates dynamically to reflect the player’s current status in the battlepass.

Shop Button

  • Function: Access the game shop.

  • Details: Provides a marketplace for purchasing in-game items and currency.

Premium Button

  • Function: Display the player’s current premium currency amount.

  • Details: Links to the shop for purchasing additional premium currency.

Gold Button

  • Function: Display the player’s current gold amount.

  • Details: Links to the shop for purchasing additional gold.

Mail Tab

  • Function: Receive mail from the developers.

  • Details: Contains updates, gifts, and other communications from the game developers.

Options Tab

  • Function: Open the game’s options menu.

  • Details: Allows players to adjust settings such as audio, graphics, controls, and more.

Background Tab

  • Function: Change the background art.

  • Details: Links to tools for selecting and applying different background images.

Rank Display

  • Function: Show the player’s current rank.

  • Details: Updates dynamically to reflect the player’s latest rank.

Match History/PvP Stamina

  • Function: Display the player’s PvP stamina.

  • Details: Links to the match history and updates with the player’s current stamina level.

Game News Button

  • Function: Display game news.

  • Details: A sliding button that cycles through promotions, events, battlepass updates, new gacha characters, and more.

Event/Story Tab

  • Function: Access the story and event story menu.

  • Details: Provides entry to the game’s narrative and special event stories.

Bottom Navigation Buttons

These buttons are static and always available for quick access, ensuring seamless navigation without returning to the main menu.

Champions Button

  • Function: Access the champion menu.

  • Details: Lists champions and provides options for upgrading and viewing champion information.

Inventory Button

  • Function: Access the equipment/items menu.

  • Details: Allows players to upgrade and use equipment and items.

Menu Button

  • Function: Return to the main menu.

  • Details: Provides a quick way to navigate back to the main menu from any screen.

PvP Button

  • Function: Access the PvP menu.

  • Details: Links to the formation building and PvP menu for competitive play.

Gacha Menu Button

  • Function: Access the gacha page.

  • Details: Provides a page for pulling new champions through the gacha system.

Examples:

Warcraft Rumble: Bar with page buttons at the bottom persists between screens. Profile in top left with currencies at top of screen.

Dragalia Lost: Profile top left. Resources at top of screen. Menu page buttons at bottom. Pve/Event and Advertisement at bottom above Menu buttons.

Goddess of Victory - Nikke: Top left profile, top resources, top right options, bottom page buttons persist between screens.