Champion AI
This section covers the AI behaviors and how it is tied to gameplay. The goal of this system is to create exciting progression that has opens up players to new possibilities and allows a more intimate path to grow your team.
Behavior Traits
Each Champion has a set of behavior traits that dictate how they act in various situations. The traits are numerical values that can be increased or decreased based on player interactions and tasks. Here's an overview of some core traits and their effects:
Traits
Description
Aggressive
Champions initiate attacks more frequently and pursue enemies.
Defensive
Champions prioritize protecting themselves, using cover and avoiding conflict
Fearless
Champions charge forward ignoring danger such as traps, turrets, etc
Cautious
Champions avoid traps, turrets and dangerous encounters
Paranoid
Champions pause before entering battle, retreat after taking moderate damage.
Social
Champion works better around ally champions.
Vengeful
Champion becomes empowered when taking damage or seeing other champions perished, will prioritize enemy champions that dealt the blow above all else.
Discipline
Champion only uses abilities when most optimal and does not become distracted easily.
Players can interact with their Champions to influence their traits. These interactions can occur through conversations, tasks, and missions. Players are given options for 3 types of interactions they're allowed to give champions as daily activities. Each type may be given a max use per day, so players will need to decide how to use these wisely.
1. Player Interactions
Conversations: Engaging in dialogue with Champions can positively affect their traits, or in some instances positively while affecting another negatively. For example, encouraging a Champion can increase their Fearless, while reprimanding them may grow Discipline but lower Fearless.
Gifts: Giving gifts that align with a Champion's interests can boost their Social traits.
2. Assigning Tasks
Combat Missions: Sending Champions away on combat missions can increase traits, depending on the nature of the mission may increase Vengeful or Aggressive.
Exploration Tasks: Assigning exploration tasks can boost such traits as Cautiousness and potentially Paranoid if they encounter dangers.
Support Roles: Enlisting Champions in support roles can enhance Socialness and Defensiveness. Examp: Cooking, First Aid, etc
3. Training Sessions
Combat Training: Regular combat training increases Aggression and Fearless.
Strategic Drills: Engaging in strategic planning drills enhances the Cautious trait.
Self-Improvement: Encouraging self-improvement activities, such as reading or meditating, can boost Discipline and Defensiveness.
Conclusion
This AI Champion system adds depth and variability to the game, encouraging players to actively shape their Champions' development. Through meaningful interactions the player will grow their champions in a way unique to the players strategic goals. Certain traits growth will require loss in another, so players will be required to be strategic in how they want their champion to perform.
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