Competitive Play
Players will assemble a team of 6 champions to compete against their opponent. (5 Active 1 Off-Field)
Matches are designed to end after 1 minute and take place periodically while offline. At most every 1 minute.
At the end of each match a player is determined a winner by using the following rules, proceeding to the next until a winner can be determined.
Which team is entirely defeated.
Which team has the most character's alive.
Which team has the highest overall health.
Team with highest combat stats.
League Structure
Tiers: Bronze, Silver, Gold, Platinum, Diamond, Legendary.
Ranks within each tier.
Promotion and demotion based on performance.
Buffer system to prevent immediate demotion.
Matchmaking System
Matches players with similar skill levels.
Qualifying matches determine initial league placement.
Competitive Seasons
Fixed duration (e.g., one month).
Seasonal rewards based on final standing.
Partial rank reset at season start.
Rewards System
In-game currency, exclusive skins, and cosmetic items.
Better rewards in higher leagues.
Special rewards for reaching the Diamond league.
Player Progression
Visible ranking system and leaderboard.
Encourages skill development and strategy.
Regular updates for dynamic competition.
Last updated